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                <title>1116420 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>fusedotcore:</b><br/><p>Hope to see that new devlog pop up soon!<br>I really like this project.
						
					
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1116420#msg1116420</link>
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                <pubDate>Mon, 02 Mar 2015 08:13:56 PST</pubDate>
				<dc:creator>fusedotcore</dc:creator>
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                <title>1111628 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>Quarry:</b><br/><img src="http://i.imgur.com/5UszFvZ.png" alt="" border="0"><br>Working with some shaders for post-processing effects. Taking damage, getting poisoned or picking up an invisibility kit will now have fancier effects than just a coloured gradient overlay<br><br><span style="font-size: 8pt; line-height: 1.3em;"><i>(You may have realised that I took the thread link from my signature, I'm planning on making an entirely new devlog thread for new progress)</i></span>
						
					
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1111628#msg1111628</link>
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                <pubDate>Mon, 16 Feb 2015 17:09:19 PST</pubDate>
				<dc:creator>Quarry</dc:creator>
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                <title>1110233 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>ENDESGA:</b><br/><p>This game is looking so cool, I love it!
						
					
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							</tr></table><hr width="100%" size="1" class="hrcolor"><div class="signature"><a href="http://www.twitter.com/ENDESGA" target="_blank">TWITTER</a>Â Â Â  |Â Â Â  <a href="https://forums.tigsource.com/index.php?topic=46126" target="_blank">NYKRA DEVLOG</a></div>
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1110233#msg1110233</link>
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                <pubDate>Thu, 12 Feb 2015 19:27:55 PST</pubDate>
				<dc:creator>ENDESGA</dc:creator>
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                <title>1104745 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>Quarry:</b><br/><p>It's going pretty good, I'm just building itty bitty pieces and rewriting them completely if they don't fit at any point. I have the time so it's not so bad
						
					
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1104745#msg1104745</link>
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                <pubDate>Thu, 29 Jan 2015 13:04:53 PST</pubDate>
				<dc:creator>Quarry</dc:creator>
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                <title>1104714 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>danieru:</b><br/><p>So engine rewrites are always dangerous. How did this one go?
						
					
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							</tr></table><hr width="100%" size="1" class="hrcolor"><div class="signature"><div align="center"><a href="http://forums.tigsource.com/index.php?topic=41573.0" target="_blank">Super Battlelands @ Tigsource!</a><br></div></div>
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1104714#msg1104714</link>
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                <pubDate>Thu, 29 Jan 2015 11:48:52 PST</pubDate>
				<dc:creator>danieru</dc:creator>
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                <title>1072606 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>fusedotcore:</b><br/><p>I loved the initial artwork, and the new art even more.<br>Looking forward to this!
						
					
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							</tr></table><hr width="100%" size="1" class="hrcolor"><div class="signature"><a href="http://www.michelmohr.me/" target="_blank">http://www.michelmohr.me/</a> - <a href="https://twitter.com/fusedotcore" target="_blank">@fusedotcore</a><br>Devlogs:<a href="http://forums.tigsource.com/index.php?topic=48579" target="_blank">DungeonSweeper</a><br>Google Play: <a href="https://play.google.com/store/apps/details?id=com.shimmergloom.hexjack&hl=en" target="_blank">Hexjack</a></div>
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1072606#msg1072606</link>
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                <pubDate>Wed, 15 Oct 2014 05:48:17 PDT</pubDate>
				<dc:creator>fusedotcore</dc:creator>
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                <title>1072441 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>Seiseki:</b><br/><p>The new sprites look amazing..<br>Really loving the depth you added, I almost thought you upped the resolution because they're so much more detailed!<br></p><tr><td valign="bottom" class="smalltext" width="85%">
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1072441#msg1072441</link>
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                <pubDate>Tue, 14 Oct 2014 19:04:03 PDT</pubDate>
				<dc:creator>Seiseki</dc:creator>
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                <title>1070180 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>Mrmo Tarius:</b><br/><p>Hey <img src="https://forums.tigsource.com/Smileys/derek/smiley.gif" alt="Smiley" border="0"><br><br>I made a "library" of gibs and some particles and explosion thingies!<br><br>A small test of the new explosion particles:<br><br><img src="http://i.imgur.com/0MMBvn1.gif" alt="" border="0"></p><tr><td valign="bottom" class="smalltext" width="85%">
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1070180#msg1070180</link>
                <guid  isPermaLink='true'>http://forums.tigsource.com/index.php?topic=31507.msg1070180#msg1070180</guid>
                <pubDate>Thu, 09 Oct 2014 07:47:09 PDT</pubDate>
				<dc:creator>Mrmo Tarius</dc:creator>
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                <title>1069920 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>absolute8:</b><br/><div class="quoteheader"><a href="https://forums.tigsource.com/index.php?topic=31507.msg943042#msg943042">Quote from: Mrmo Tarius on September 10, 2013, 04:16:15 am</a></div><blockquote>I'll just leave this here <img src="https://forums.tigsource.com/Smileys/derek/smiley.gif" alt="Smiley" border="0"><br><br><img src="http://i.imgur.com/PhZGQUm.gif" alt="" border="0"><br>
</blockquote><br>Huge improvement! <img src="https://forums.tigsource.com/Smileys/derek/kiss.gif" alt="Kiss" border="0"><tr><td valign="bottom" class="smalltext" width="85%">
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							</tr></table><hr width="100%" size="1" class="hrcolor"><div class="signature"><div align="center"><a href="https://forums.tigsource.com/index.php?topic=57630.msg1276986#msg1276986" target="_blank"><img src="http://i.imgur.com/4VFpUbu.png" alt="" border="0"></a> <br>Journey through a dark wilderness of surreal horrors and grotesque monsters<br><a href="http://makbadgam.tumblr.com/" target="_blank"><img src="https://forums.tigsource.com/Smileys/derek/huh.gif" alt="Huh?" border="0"></a></div></div>
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                <pubDate>Wed, 08 Oct 2014 13:24:23 PDT</pubDate>
				<dc:creator>absolute8</dc:creator>
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                <title>1068689 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>Quarry:</b><br/><div align="center"><img src="http://i.imgur.com/MdJEj8e.png" alt="" border="0"><br><br>Just a heartbeat. Not dead, yet</div>
						
					
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
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                <pubDate>Sun, 05 Oct 2014 06:08:07 PDT</pubDate>
				<dc:creator>Quarry</dc:creator>
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                <title>1046687 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>Quarry:</b><br/><p>I'm not the same programmer I was a year and a half ago, not even the greatest refactor would help that code, and get it to the state I want
						
					
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
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                <pubDate>Wed, 30 Jul 2014 04:16:34 PDT</pubDate>
				<dc:creator>Quarry</dc:creator>
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                <title>1046639 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>klicktock:</b><br/><p>Great to see this project back again.Â  But - why an engine rewrite?
						
					
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							</tr></table><hr width="100%" size="1" class="hrcolor"><div class="signature">Matthew Hall - <a href="http://www.klicktock.com" target="_blank">KlickTock</a> <a href="http://discoveriegame.com" target="_blank">Discoverie</a>|<a href="http://zonr.klicktock.com" target="_blank">ZONR</a>|<a href="http://itunes.apple.com/app/little-things/id382821388" target="_blank">Little Things</a></div>
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                <pubDate>Tue, 29 Jul 2014 23:39:50 PDT</pubDate>
				<dc:creator>klicktock</dc:creator>
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                <title>1039733 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>Quarry:</b><br/><p>We had a tile that when stepped on flipped flippable walls, it was extremely simple but Stefan utilised it in a way that is beyond my understanding - making crazy contraptions that change the layout of the level completely with just one step!
						
					
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
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                <pubDate>Thu, 10 Jul 2014 03:18:55 PDT</pubDate>
				<dc:creator>Quarry</dc:creator>
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                <title>1039732 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>DrDerekDoctors:</b><br/><p>Ah, that's how I was hoping the story was told. Xenomorph did something similar in that you'd find 3.5" discs lying around and plugging them into a computer let you read them. Are you planning any puzzle content at all in terms of keys or combinations, etc?
						
					
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							</tr></table><hr width="100%" size="1" class="hrcolor"><div class="signature">Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology.<br><a href="http://pigignorant.com/" target="_blank">http://pigignorant.com/</a></div>
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                <pubDate>Thu, 10 Jul 2014 03:08:02 PDT</pubDate>
				<dc:creator>DrDerekDoctors</dc:creator>
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                <title>1039730 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>phi6:</b><br/><p>A procedurally generated version of this would basically be a sci-fi Delver, which I would be very happy about - though understandable engine issues. Either way I'm enjoyig playing the demo so far!<br><br>Can't wait to see those new mobs implemented!
						
					
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							</tr></table><hr width="100%" size="1" class="hrcolor"><div class="signature"><a href="http://tinykeep.com" target="_blank"><img src="http://tinykeep.com/images/devlog/box.png" alt="" border="0"></a><br>TinyKeep is now on <b>Steam!</b> <br><a href="https://twitter.com/phi6" target="_blank">@phi6</a><br><a href="http://www.indiedb.com/games/tinykeep" target="_blank"><img src="http://button.indiedb.com/popularity/medium/games/22857.png" alt="" border="0"></a></div>
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                <pubDate>Thu, 10 Jul 2014 02:37:10 PDT</pubDate>
				<dc:creator>phi6</dc:creator>
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                <title>1039729 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>Quarry:</b><br/><p>The current game consists of three chapters with each chapter containing pre-made levels, there is a story to the game but it's not told directly to the player - but it is optional through reading terminals scattered around. Terminals contain notes by the people who lived (and maybe still lives) on the station, much like the Fallout games' terminals<br><br>I have been brainstorming with Stefan on adding more modes to the game such as a wave defence one, however that wasn't a possibility with the old engine as almost everything was hardcoded. The idea of procedurally generated levels, turning the game into some sort of roguelike in that specific sense (it still wouldn't be a roguelike by definition), was something I considered and tried - but the old engine limited me again. So, hopefully, the new engine will as I said give us more control over the levels and maybe let me do such extras in the future
						
					
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                <pubDate>Thu, 10 Jul 2014 02:34:12 PDT</pubDate>
				<dc:creator>Quarry</dc:creator>
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                <title>1039727 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>DrDerekDoctors:</b><br/><p>Looks ace! Can't wait to see this come to fruition. Is it designed levels or procedural, btw? And is there some contextual story-telling in it, like the thematically similar Xenomorph?<br><br><a href="http://en.wikipedia.org/wiki/Xenomorph_(video_game" target="_blank">http://en.wikipedia.org/wiki/Xenomorph_(video_game</a>)<br></p><tr><td valign="bottom" class="smalltext" width="85%">
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							</tr></table><hr width="100%" size="1" class="hrcolor"><div class="signature">Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology.<br><a href="http://pigignorant.com/" target="_blank">http://pigignorant.com/</a></div>
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                <pubDate>Thu, 10 Jul 2014 02:18:31 PDT</pubDate>
				<dc:creator>DrDerekDoctors</dc:creator>
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                <title>1039716 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>karlozalb:</b><br/><img src="http://i.imgur.com/ZrEuQdM.gif" alt="" border="0"><br><br>I Love them!!
						
					
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1039716#msg1039716</link>
                <guid  isPermaLink='true'>http://forums.tigsource.com/index.php?topic=31507.msg1039716#msg1039716</guid>
                <pubDate>Thu, 10 Jul 2014 01:08:03 PDT</pubDate>
				<dc:creator>karlozalb</dc:creator>
        </item>        <item>
                <title>1039699 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>happymonster:</b><br/><p>I agree, great colours!Â  <img src="https://forums.tigsource.com/Smileys/derek/smiley.gif" alt="Smiley" border="0"></p><tr><td valign="bottom" class="smalltext" width="85%">
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1039699#msg1039699</link>
                <guid  isPermaLink='true'>http://forums.tigsource.com/index.php?topic=31507.msg1039699#msg1039699</guid>
                <pubDate>Wed, 09 Jul 2014 23:11:44 PDT</pubDate>
				<dc:creator>happymonster</dc:creator>
        </item>        <item>
                <title>1039650 - Starshock, a retro-esque arcade shooter</title>
                <description><![CDATA[<b>eigenbom:</b><br/><p>Holyjebus those sprites are amazing dude. <img src="https://forums.tigsource.com/Smileys/derek/shocked.gif" alt="Shocked" border="0"></p><tr><td valign="bottom" class="smalltext" width="85%">
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							</tr></table><hr width="100%" size="1" class="hrcolor"><div class="signature"><span style="color: green;">MOONMAN</span> <a href="http://forums.tigsource.com/index.php?topic=21997.0" target="_blank">devlog</a> <a href="http://moonman.io/" target="_blank">WWW</a> <a href="http://discuss.moonman.io/" target="_blank">FORUM</a></div>
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<hr/><a href='http://forums.tigsource.com/index.php?topic=31507'>Starshock, a retro-esque arcade shooter</a> feed created by <a href='http://superpartyawesome.com/things/tigsfeeder'>TIGSFeeder</a>]]></description>
                <link>http://forums.tigsource.com/index.php?topic=31507.msg1039650#msg1039650</link>
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                <pubDate>Wed, 09 Jul 2014 18:13:13 PDT</pubDate>
				<dc:creator>eigenbom</dc:creator>
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